FastLED 3.9.15
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Cylinder Noise Functions

Detailed Description

Convenience functions for generating noise on cylindrical surfaces.

Each function samples three z-slices of the noise space to generate independent values for each color component (H/S/V or R/G/B).

+ Collaboration diagram for Cylinder Noise Functions:

Functions

CRGB fl::noiseCylinderCRGB (float angle, float height, u32 time, float radius=1.0f)
 Generate CRGB noise for a cylinder pattern.
 
HSV16 fl::noiseCylinderHSV16 (float angle, float height, u32 time, float radius)
 Cylinder noise functions - sample three z-slices for independent component evolution.
 
CHSV fl::noiseCylinderHSV8 (float angle, float height, u32 time, float radius=1.0f)
 Generate HSV8 (8-bit) noise for a cylinder pattern.