40 {
41
42 uint8_t index_4bit = (index >> 12);
43
44 uint8_t
offset = (uint8_t)(index >> 4);
45
46 const CRGB* entry = &(pal[0]) + index_4bit;
47 uint8_t red1 = entry->red;
48 uint8_t green1 = entry->green;
49 uint8_t blue1 = entry->blue;
50
53 if (index_4bit == 15) {
54 entry = &(pal[0]);
55 } else {
56 entry++;
57 }
58
59
64
65
66 uint8_t red2 = entry->red;
67 uint8_t green2 = entry->green;
68 uint8_t blue2 = entry->blue;
73
74
75 red1 += red2;
76 green1 += green2;
77 blue1 += blue2;
78 }
80
82 }
83 return CRGB(red1, green1, blue1);
84}
UISlider brightness("Brightness", 128, 0, 255, 1)
UISlider offset("Offset", 0.0f, 0.0f, 1.0f, 0.01f)
LIB8STATIC_ALWAYS_INLINE void cleanup_R1()
Clean up the r1 register after a series of *LEAVING_R1_DIRTY calls.
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_LEAVING_R1_DIRTY(uint8_t i, fract8 scale)
This version of scale8() does not clean up the R1 register on AVR.
LIB8STATIC void nscale8x3(uint8_t &r, uint8_t &g, uint8_t &b, fract8 scale)
Scale three one-byte values by a fourth one, which is treated as the numerator of a fraction whose de...
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Representation of an RGB pixel (Red, Green, Blue)