FastLED 3.9.15
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#define MIN | ( | a, | |
b ) |
Definition at line 15 of file math_macros.h.
Referenced by fl::UINumberFieldImpl::UINumberFieldImpl(), fl::UISliderImpl::UISliderImpl(), fl::anonymous_namespace{gradient.cpp}::VisitorFill::VisitorFill(), fl::WaveFx::addf(), anonymous_namespace{Painter.cpp}::CalcSaturation(), fl::downscaleArbitrary(), LedRopeTCL::DrawRepeat(), fl::rect< T >::expand(), fl::vec2< float >::getMin(), fl::vec2< float >::getMin(), anonymous_namespace{wave_simulation.cpp}::half_duplex_blend_linear(), anonymous_namespace{wave_simulation.cpp}::half_duplex_blend_sqrt_q15(), fl::bitset_dynamic::operator&(), fl::bitset_dynamic::operator^(), fl::bitset_dynamic::operator|(), processAutoTrigger(), fl::ByteStreamMemory::read(), fl::bitset_dynamic::resize(), fl::TransformFloat::scale(), fl::TransformFloatImpl::scale(), fl::UINumberFieldImpl::setValue(), fl::UISliderImpl::setValue(), fl::anonymous_namespace{xypath_renderer.cpp}::to_uint8(), fl::traverseGridSegmentFloat(), and fl::TimeClampedTransition::updatef().