FastLED 3.9.15
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◆ HandleAfterTouchPoly()

void HandleAfterTouchPoly ( byte channel,
byte note,
byte pressure )

Definition at line 91 of file LuminescentGrand.ino.

91 {
92 FL_UNUSED(channel);
93 keyboard.HandleAfterTouchPoly(note, pressure);
94}
KeyboardState keyboard
#define FL_UNUSED(x)

References FL_UNUSED, and keyboard.

Referenced by setup().

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