FastLED 3.9.15
Loading...
Searching...
No Matches

◆ resetFloor()

void fl::SoundLevelMeter::resetFloor ( )
inline

reset so the next quiet block will re-initialize your floor

Definition at line 94 of file audio.h.

94 {
95 dbfs_floor_global_ = INFINITY_DOUBLE; // infinity<double>
96 offset_ = 0.0;
97 }
double dbfs_floor_global_
Definition audio.h:102
#define INFINITY_DOUBLE
Definition math_macros.h:85

References dbfs_floor_global_, INFINITY_DOUBLE, and offset_.