FastLED 3.9.15
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◆ WaveSimulation2D()

fl::WaveSimulation2D::WaveSimulation2D ( u32 W,
u32 H,
SuperSample factor = SuperSample::SUPER_SAMPLE_NONE,
float speed = 0.16f,
float dampening = 6.0f )

Definition at line 36 of file wave_simulation.cpp.hpp.

37 {
38 init(W, H, factor, speed, dampening);
39}
uint16_t speed
Definition Noise.ino:66
static const int H
Definition PerfDisc.ino:20
static const int W
Definition PerfDisc.ino:19
void init(u32 width, u32 height, SuperSample factor, float speed, int dampening)
fl::UISlider dampening("Dampening", 6.0f, 0.0f, 10.0f, 0.1f)

References dampening(), H, init(), speed, and W.

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