|
FastLED 3.9.15
|
Scale down a RGB to N/256ths of its current brightness, using "plain math" dimming rules.
"Plain math" dimming rules means that the low light levels may dim all the way to 100% black.
Definition at line 88 of file crgb.cpp.hpp.
References CRGB().
Referenced by fl::gfx::blur1d(), fl::gfx::blur2d(), fl::gfx::blurColumns(), fl::gfx::blurColumns(), fl::gfx::blurRows(), fl::gfx::blurRows(), draw(), fl::Particles1d::Particle::draw(), FL_DISABLE_WARNING(), loop(), nscale(), fl::PerlinParticlePunch::renderAmbient(), fl::PerlinParticlePunch::renderDebris(), and fl::PerlinParticlePunch::renderMeteor().
Here is the call graph for this function:
Here is the caller graph for this function: