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FastLED 3.9.15
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| void fl::PerlinParticlePunch::setDrag | ( | float | drag | ) |
Set per-frame drag for ambient particles (0.0 = instant stop, 1.0 = no drag).
Meteor drag is derived from this at a heavier ratio.
Definition at line 109 of file perlin_particle_punch.cpp.hpp.
References mDrag, and mMeteorDrag.
Referenced by ~PerlinParticlePunch().
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