FastLED
3.9.15
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reserve()
template<typename
Key
, typename T, typename
Hash
= Hash<Key>, typename KeyEqual = EqualTo<Key>, int INLINED_COUNT = FASTLED_HASHMAP_INLINED_COUNT>
void
fl::unordered_map
<
Key
, T,
Hash
, KeyEqual, INLINED_COUNT >::reserve
(
fl::size
n
)
inline
Definition at line
788
of file
unordered_map.h
.
788
{
789
// Calculate required buckets to hold n elements without exceeding load factor
790
float
max_lf
=
max_load_factor
();
791
if
(
max_lf
<= 0.0f) {
792
max_lf
= 0.7f;
// Default if somehow zero
793
}
794
// Required buckets = ceil(n / max_load_factor)
795
fl::size
required_buckets
=
static_cast<
fl::size
>
(
796
static_cast<
float
>
(
n
) /
max_lf
+ 0.999999f
// Add almost 1 to simulate ceil
797
);
798
if
(
required_buckets
>
_buckets
.size()) {
799
rehash
(
required_buckets
);
800
}
801
}
fl::unordered_map::_buckets
fl::vector_inlined< Entry, INLINED_COUNT > _buckets
Definition
unordered_map.h:1117
fl::unordered_map::rehash
void rehash(fl::size n)
Definition
unordered_map.h:773
fl::unordered_map::max_load_factor
float max_load_factor() const
Definition
unordered_map.h:757
fl::unordered_map
Definition
unordered_map.h:58
fl
unordered_map
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