FastLED 3.9.15
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◆ operator!=() [2/2]

template<typename T>
template<typename U>
bool fl::vec3< T >::operator!= ( const vec3< U > & p) const
inline

Definition at line 126 of file geometry.h.

126 {
127 return (x != p.x || y != p.y || z != p.z);
128 }