FastLED
3.10.6
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~deque()
template<typename T>
fl::deque
< T >::~
deque
(
)
inline
Definition at line
408
of file
deque.h
.
408
{
409
clear
();
410
// Deallocate any remaining chunk pointers (clear() releases element
411
// storage but may leave the map intact for reuse on a still-live deque;
412
// here we tear it down for good).
413
for
(
fl::size
i
= 0;
i
<
mMapCapacity
; ++
i
) {
414
deallocate_chunk
(
mMap
[
i
]);
415
}
416
deallocate_map
(
mMap
,
mMapCapacity
);
417
}
fl::deque::clear
void clear()
Definition
deque.h:589
fl::deque::deallocate_chunk
void deallocate_chunk(T *chunk) FL_NO_EXCEPT
Definition
deque.h:49
fl::deque::mMapCapacity
fl::size mMapCapacity
Definition
deque.h:39
fl::deque::deallocate_map
void deallocate_map(T **map, fl::size capacity) FL_NO_EXCEPT
Definition
deque.h:65
fl::deque::mMap
T ** mMap
Definition
deque.h:38
fl::deque
Definition
deque.h:29
fl
deque
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