132 {
134 static float pos = 0;
138 }
139
140
145 }
146
150 }
151 }
152
156
157 for (int dx = 0; dx < 2; ++dx) {
158 for (int dy = 0; dy < 2; ++dy) {
159 auto data = pos_tile.
at(dx, dy);
162
163 if (alpha > 0) {
167 }
168 }
169 }
170 } else {
171
174
175
178 }
180}
fl::UICheckbox allWhite("All White", false)
FL_DISABLE_WARNING_PUSH FL_DISABLE_WARNING_GLOBAL_CONSTRUCTORS CFastLED FastLED
Global LED strip management instance.
fl::UICheckbox splatRendering("Splat Rendering", true)
fl::Corkscrew corkscrew(CORKSCREW_TURNS, NUM_LEDS)
fl::Grid< CRGB > frameBuffer
fl::UICheckbox cachingEnabled("Enable Tile Caching", true)
void clear(CRGB(&arr)[N])
CRGB & nscale8(u8 scaledown) FL_NOEXCEPT
Scale down a RGB to N/256ths of its current brightness, using "plain math" dimming rules.
@ Blue
<div style='background:#0000FF;width:4em;height:4em;'></div>
Representation of an 8-bit RGB pixel (Red, Green, Blue)