135 {
137 static float pos = 0;
141 }
142
143
148 }
149
153 }
154 }
155
159
160 for (int dx = 0; dx < 2; ++dx) {
161 for (int dy = 0; dy < 2; ++dy) {
162 auto data = pos_tile.
at(dx, dy);
164 uint8_t alpha = data.second;
165
166 if (alpha > 0) {
170 }
171 }
172 }
173 } else {
174
177
178
181 }
183}
FL_DISABLE_WARNING_PUSH FL_DISABLE_WARNING_GLOBAL_CONSTRUCTORS CFastLED FastLED
Global LED strip management instance.
UICheckbox cachingEnabled("Enable Tile Caching", true)
Corkscrew corkscrew(CORKSCREW_TURNS, NUM_LEDS)
UICheckbox splatRendering("Splat Rendering", true)
fl::Grid< CRGB > frameBuffer
UICheckbox allWhite("All White", false)
void clear(CRGB(&arr)[N])
CRGB & nscale8(fl::u8 scaledown)
Scale down a RGB to N/256ths of its current brightness, using "plain math" dimming rules.
@ Blue
<div style='background:#0000FF;width:4em;height:4em;'></div>
Representation of an RGB pixel (Red, Green, Blue)