FastLED 3.9.15
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◆ FL_ALMOST_EQUAL_DOUBLE

#define FL_ALMOST_EQUAL_DOUBLE ( a,
b )
Value:
fl::almost_equal(static_cast<double>(a), static_cast<double>(b))
constexpr bool almost_equal(T a, T b, U tolerance) FL_NOEXCEPT
Definition math.h:90

Definition at line 129 of file math.h.