FastLED
3.9.15
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FL_ALMOST_EQUAL_DOUBLE
#define FL_ALMOST_EQUAL_DOUBLE
(
a
,
b
)
Value:
fl::almost_equal
(
static_cast<
double
>
(a),
static_cast<
double
>
(b))
fl::almost_equal
constexpr bool almost_equal(T a, T b, U tolerance) FL_NOEXCEPT
Definition
math.h:90
Definition at line
129
of file
math.h
.
fl
math
math.h
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1.13.2