FastLED 3.9.3
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Noise Fill Functions

Detailed Description

Functions to fill a buffer with noise data.

Raw Fill Functions

Fill a 1D or 2D array with generated noise.

void fill_raw_noise8 (uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time)
 Fill a 1D 8-bit buffer with noise, using inoise8()
 
void fill_raw_noise16into8 (uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time)
 Fill a 1D 8-bit buffer with noise, using inoise16()
 
void fill_raw_2dnoise8 (uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time)
 Fill a 2D 8-bit buffer with noise, using inoise8()
 
void fill_raw_2dnoise16into8 (uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
 Fill a 2D 8-bit buffer with noise, using inoise16()
 
void fill_raw_2dnoise16 (uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
 Fill a 2D 16-bit buffer with noise, using inoise16()
 
void fill_raw_2dnoise16into8 (uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
 Fill a 2D 8-bit buffer with noise, using inoise16()
 

Fill Functions

Fill an LED array with colors based on noise.

Colors are calculated using noisemaps, randomly selecting hue and value (brightness) points with full saturation (255).

void fill_noise8 (CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time)
 Fill an LED array with random colors, using 8-bit noise.
 
void fill_noise16 (CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time, uint8_t hue_shift=0)
 Fill an LED array with random colors, using 16-bit noise.
 
void fill_2dnoise8 (CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend)
 Fill an LED matrix with random colors, using 8-bit noise.
 
void fill_2dnoise16 (CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend, uint16_t hue_shift=0)
 Fill an LED matrix with random colors, using 16-bit noise.
 

Function Documentation

◆ fill_2dnoise16()

void fill_2dnoise16 ( CRGB * leds,
int width,
int height,
bool serpentine,
uint8_t octaves,
uint32_t x,
int xscale,
uint32_t y,
int yscale,
uint32_t time,
uint8_t hue_octaves,
uint16_t hue_x,
int hue_xscale,
uint16_t hue_y,
uint16_t hue_yscale,
uint16_t hue_time,
bool blend,
uint16_t hue_shift = 0 )

Fill an LED matrix with random colors, using 16-bit noise.

Parameters
ledspointer to LED array
widththe width of the LED matrix
heightthe height of the LED matrix
serpentinewhether the matrix is laid out in a serpentine pattern (alternating left/right directions per row)
octavesthe number of octaves to use for value (brightness) noise
xx-axis coordinate on noise map for value (brightness) noise
xscalethe scale (distance) between x points when filling in value (brightness) noise
yy-axis coordinate on noise map for value (brightness) noise
yscalethe scale (distance) between y points when filling in value (brightness) noise
timethe time position for the value (brightness) noise field
hue_octavesthe number of octaves to use for color hue noise
hue_xx-axis coordinate on noise map for color hue noise
hue_xscalethe scale (distance) between x points when filling in color hue noise
hue_yy-axis coordinate on noise map for color hue noise.
hue_yscalethe scale (distance) between y points when filling in color hue noise
hue_timethe time position for the color hue noise field
blendif true, will blend the newly generated LED values into the array. If false, will overwrite the array values directly.
hue_shifthow much to shift the final hues by for every LED

Definition at line 860 of file noise.cpp.

◆ fill_2dnoise8()

void fill_2dnoise8 ( CRGB * leds,
int width,
int height,
bool serpentine,
uint8_t octaves,
uint16_t x,
int xscale,
uint16_t y,
int yscale,
uint16_t time,
uint8_t hue_octaves,
uint16_t hue_x,
int hue_xscale,
uint16_t hue_y,
uint16_t hue_yscale,
uint16_t hue_time,
bool blend )

Fill an LED matrix with random colors, using 8-bit noise.

Parameters
ledspointer to LED array
widththe width of the LED matrix
heightthe height of the LED matrix
serpentinewhether the matrix is laid out in a serpentine pattern (alternating left/right directions per row)
octavesthe number of octaves to use for value (brightness) noise
xx-axis coordinate on noise map for value (brightness) noise
xscalethe scale (distance) between x points when filling in value (brightness) noise
yy-axis coordinate on noise map for value (brightness) noise
yscalethe scale (distance) between y points when filling in value (brightness) noise
timethe time position for the value (brightness) noise field
hue_octavesthe number of octaves to use for color hue noise
hue_xx-axis coordinate on noise map for color hue noise
hue_xscalethe scale (distance) between x points when filling in color hue noise
hue_yy-axis coordinate on noise map for color hue noise.
hue_yscalethe scale (distance) between y points when filling in color hue noise
hue_timethe time position for the color hue noise field
blendif true, will blend the newly generated LED values into the array. If false, will overwrite the array values directly.

Definition at line 820 of file noise.cpp.

◆ fill_noise16()

void fill_noise16 ( CRGB * leds,
int num_leds,
uint8_t octaves,
uint16_t x,
int scale,
uint8_t hue_octaves,
uint16_t hue_x,
int hue_scale,
uint16_t time,
uint8_t hue_shift = 0 )

Fill an LED array with random colors, using 16-bit noise.

Parameters
ledspointer to LED array
num_ledsthe number of LEDs to fill
octavesthe number of octaves to use for value (brightness) noise
xx-axis coordinate on noise map for value (brightness) noise
scalethe scale (distance) between x points when filling in value (brightness) noise
hue_octavesthe number of octaves to use for color hue noise
hue_xx-axis coordinate on noise map for color hue noise
hue_scalethe scale (distance) between x points when filling in color hue noise
timethe time position for the noise field
hue_shifthow much to shift the final hues by for every LED

Definition at line 794 of file noise.cpp.

◆ fill_noise8()

void fill_noise8 ( CRGB * leds,
int num_leds,
uint8_t octaves,
uint16_t x,
int scale,
uint8_t hue_octaves,
uint16_t hue_x,
int hue_scale,
uint16_t time )

Fill an LED array with random colors, using 8-bit noise.

Parameters
ledspointer to LED array
num_ledsthe number of LEDs to fill
octavesthe number of octaves to use for value (brightness) noise
xx-axis coordinate on noise map for value (brightness) noise
scalethe scale (distance) between x points when filling in value (brightness) noise
hue_octavesthe number of octaves to use for color hue noise
hue_xx-axis coordinate on noise map for color hue noise
hue_scalethe scale (distance) between x points when filling in color hue noise
timethe time position for the noise field

Definition at line 767 of file noise.cpp.

◆ fill_raw_2dnoise16()

void fill_raw_2dnoise16 ( uint16_t * pData,
int width,
int height,
uint8_t octaves,
q88 freq88,
fract16 amplitude,
int skip,
uint32_t x,
int32_t scalex,
uint32_t y,
int32_t scaley,
uint32_t time )

Fill a 2D 16-bit buffer with noise, using inoise16()

Parameters
pDatathe array of data to fill with noise values
widththe width of the 2D buffer
heightthe height of the 2D buffer
octavesthe number of octaves to use for noise. More octaves = more noise.
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
yy-axis coordinate on noise map (2D)
scaleythe scale (distance) between y points when filling in noise
timethe time position for the noise field
freq88starting octave frequency
amplitudenoise amplitude
skiphow many noise maps to skip over, incremented recursively per octave

Definition at line 692 of file noise.cpp.

◆ fill_raw_2dnoise16into8() [1/2]

void fill_raw_2dnoise16into8 ( uint8_t * pData,
int width,
int height,
uint8_t octaves,
q44 freq44,
fract8 amplitude,
int skip,
uint32_t x,
int32_t scalex,
uint32_t y,
int32_t scaley,
uint32_t time )

Fill a 2D 8-bit buffer with noise, using inoise16()

Parameters
pDatathe array of data to fill with noise values
widththe width of the 2D buffer
heightthe height of the 2D buffer
octavesthe number of octaves to use for noise. More octaves = more noise.
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
yy-axis coordinate on noise map (2D)
scaleythe scale (distance) between y points when filling in noise
timethe time position for the noise field
freq44starting octave frequency
amplitudenoise amplitude
skiphow many noise maps to skip over, incremented recursively per octave

Definition at line 730 of file noise.cpp.

◆ fill_raw_2dnoise16into8() [2/2]

void fill_raw_2dnoise16into8 ( uint8_t * pData,
int width,
int height,
uint8_t octaves,
uint32_t x,
int32_t scalex,
uint32_t y,
int32_t scaley,
uint32_t time )

Fill a 2D 8-bit buffer with noise, using inoise16()

Parameters
pDatathe array of data to fill with noise values
widththe width of the 2D buffer
heightthe height of the 2D buffer
octavesthe number of octaves to use for noise. More octaves = more noise.
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
yy-axis coordinate on noise map (2D)
scaleythe scale (distance) between y points when filling in noise
timethe time position for the noise field

◆ fill_raw_2dnoise8()

void fill_raw_2dnoise8 ( uint8_t * pData,
int width,
int height,
uint8_t octaves,
uint16_t x,
int16_t scalex,
uint16_t y,
int16_t scaley,
uint16_t time )

Fill a 2D 8-bit buffer with noise, using inoise8()

Parameters
pDatathe array of data to fill with noise values
widththe width of the 2D buffer
heightthe height of the 2D buffer
octavesthe number of octaves to use for noise. More octaves = more noise.
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
yy-axis coordinate on noise map (2D)
scaleythe scale (distance) between y points when filling in noise
timethe time position for the noise field

◆ fill_raw_noise16into8()

void fill_raw_noise16into8 ( uint8_t * pData,
uint8_t num_points,
uint8_t octaves,
uint32_t x,
int scalex,
uint32_t time )

Fill a 1D 8-bit buffer with noise, using inoise16()

Parameters
pDatathe array of data to fill with noise values
num_pointsthe number of points of noise to compute
octavesthe number of octaves to use for noise. More octaves = more noise.
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
timethe time position for the noise field

Definition at line 624 of file noise.cpp.

◆ fill_raw_noise8()

void fill_raw_noise8 ( uint8_t * pData,
uint8_t num_points,
uint8_t octaves,
uint16_t x,
int scalex,
uint16_t time )

Fill a 1D 8-bit buffer with noise, using inoise8()

Parameters
pDatathe array of data to fill with noise values
num_pointsthe number of points of noise to compute
octavesthe number of octaves to use for noise. More octaves = more noise.
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
timethe time position for the noise field

Definition at line 611 of file noise.cpp.