FastLED 3.9.7
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Demonstrates how to mix noise generation with color palettes on a 2D LED matrix.
Definition in file bilinear_expansion.h.
Go to the source code of this file.
Namespaces | |
namespace | fl |
Implements a simple red square effect for 2D LED grids. | |
Functions | |
void | fl::bilinearExpandArbitrary (const CRGB *input, CRGB *output, uint16_t inputWidth, uint16_t inputHeight, fl::XYMap xyMap) |
Performs bilinear interpolation for upscaling an image. | |
void | fl::bilinearExpandPowerOf2 (const CRGB *input, CRGB *output, uint8_t inputWidth, uint8_t inputHeight, fl::XYMap xyMap) |
Performs bilinear interpolation for upscaling an image. | |
void | fl::bilinearExpand (const CRGB *input, CRGB *output, uint16_t inputWidth, uint16_t inputHeight, fl::XYMap xyMap) |
void | fl::bilinearExpandFloat (const CRGB *input, CRGB *output, uint8_t inputWidth, uint8_t inputHeight, XYMap xyMap) |
void | fl::bilinearExpandArbitraryFloat (const CRGB *input, CRGB *output, uint16_t inputWidth, uint16_t inputHeight, XYMap xyMap) |
uint8_t | fl::bilinearInterpolateFloat (uint8_t v00, uint8_t v10, uint8_t v01, uint8_t v11, float dx, float dy) |