Definition at line 29 of file engine_events.h.
◆ addListener()
static void fl::EngineEvents::addListener |
( |
Listener * | listener, |
|
|
int | priority = 0 ) |
|
inlinestatic |
◆ hasListener()
static bool fl::EngineEvents::hasListener |
( |
Listener * | listener | ) |
|
|
inlinestatic |
◆ onBeginFrame()
static void fl::EngineEvents::onBeginFrame |
( |
| ) |
|
|
inlinestatic |
◆ onCanvasUiSet()
◆ onEndFrame()
static void fl::EngineEvents::onEndFrame |
( |
| ) |
|
|
inlinestatic |
◆ onEndShowLeds()
static void fl::EngineEvents::onEndShowLeds |
( |
| ) |
|
|
inlinestatic |
◆ onPlatformPreLoop()
static void fl::EngineEvents::onPlatformPreLoop |
( |
| ) |
|
|
inlinestatic |
◆ onStripAdded()
static void fl::EngineEvents::onStripAdded |
( |
CLEDController * | strip, |
|
|
uint32_t | num_leds ) |
|
inlinestatic |
◆ removeListener()
static void fl::EngineEvents::removeListener |
( |
Listener * | listener | ) |
|
|
inlinestatic |
◆ fl::Singleton< EngineEvents >
The documentation for this class was generated from the following files: