FastLED 3.9.15
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◆ compute_float()

vec2f fl::XYPathRenderer::compute_float ( float alpha,
const TransformFloat & tx )
private

Definition at line 24 of file xypath_renderer.cpp.

24 {
25 vec2f xy = mPath->compute(alpha);
26 vec2f out = tx.transform(xy);
27 out = mGridTransform.transform(out);
28 return out;
29}
unsigned int xy(unsigned int x, unsigned int y)
XYPathGeneratorPtr mPath
TransformFloat mGridTransform
vec2< float > vec2f
Definition geometry.h:151

References mGridTransform, mPath, fl::TransformFloat::transform(), and xy().

Referenced by at(), and compute().

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