27 FASTLED_WARN(
"XYPathRenderer::at_subpixel: draw bounds not set");
unsigned int xy(unsigned int x, unsigned int y)
TransformFloat & transform()
Tile2x2_u8 at_subpixel(float alpha)
TransformFloat mTransform
XYPathRenderer(XYPathGeneratorPtr path, TransformFloat transform=TransformFloat())
TransformFloat mGridTransform
vec2f compute_float(float alpha, const TransformFloat &tx)
Tile2x2_u8 splat(vec2f xy)
"Splat" as in "splat pixel rendering" takes a pixel value in float x,y coordinates and "splats" it in...
Implements a simple red square effect for 2D LED grids.