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FastLED 3.10.8
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Definition at line 31 of file perlin_particle_punch.cpp.hpp.
#include <perlin_particle_punch.cpp.hpp>
Public Member Functions | |
| bool | shouldSpawnDebris () const FL_NO_EXCEPT |
| float | tailLength () const FL_NO_EXCEPT |
Public Attributes | |
| bool | alive = false |
| u8 | debrisSpawned = 0 |
| u8 | frameCounter = 0 |
| float | intensity = 0.0f |
| u8 | maxDebris = 5 |
| float | position = 0.0f |
| float | velocity = 0.0f |