FastLED 3.10.8
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splat.h File Reference
#include "fl/math/geometry.h"
#include "fl/stl/noexcept.h"
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Namespaces

namespace  fl
 Base definition for an LED controller.
 

Functions

Tile2x2_u8 fl::splat (vec2f xy) FL_NO_EXCEPT
 "Splat" as in "splat pixel rendering" takes a pixel value in float x,y coordinates and "splats" it into a 2x2 tile of pixel values.