FastLED 3.10.8
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◆ screen()

float fl::Engine::screen ( float & x,
float & y )
inline

Definition at line 114 of file engine.h.

114{ return fl::screen(x, y); }
float screen(float &a, float &b) FL_NO_EXCEPT

References fl::FL_NO_EXCEPT, fl::screen(), fl::x, and fl::y.

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