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FastLED 3.9.15
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Definition at line 115 of file wave_simulation_real.h.
#include <wave_simulation_real.h>
Collaboration diagram for fl::WaveSimulation2D_Real:Public Member Functions | |
| WaveSimulation2D_Real (u32 W, u32 H, float speed=0.16f, float dampening=6.0f) | |
| ~WaveSimulation2D_Real ()=default | |
| int | getDampenening () const |
| float | getf (fl::size x, fl::size y) const |
| bool | getHalfDuplex () const |
| u32 | getHeight () const |
| i16 | geti16 (fl::size x, fl::size y) const |
| i16 | geti16Previous (fl::size x, fl::size y) const |
| i8 | geti8 (fl::size x, fl::size y) const |
| float | getSpeed () const |
| u8 | getu8 (fl::size x, fl::size y) const |
| u32 | getWidth () const |
| bool | has (fl::size x, fl::size y) const |
| void | setDampening (int damp) |
| void | setf (fl::size x, fl::size y, float value) |
| void | setHalfDuplex (bool on) |
| void | seti16 (fl::size x, fl::size y, i16 value) |
| void | setSpeed (float something) |
| void | setXCylindrical (bool on) |
| void | update () |
Private Attributes | |
| fl::vector< i16, fl::allocator_psram< i16 > > | grid1 |
| fl::vector< i16, fl::allocator_psram< i16 > > | grid2 |
| u32 | height |
| i16 | mCourantSq |
| int | mDampening |
| bool | mHalfDuplex |
| bool | mXCylindrical = false |
| u32 | stride |
| fl::size | whichGrid |
| u32 | width |