FastLED 3.9.15
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◆ resetFloor()

void fl::SoundLevelMeter::resetFloor ( )
inline

reset so the next quiet block will re-initialize your floor

Definition at line 85 of file audio.h.

85 {
86 dbfs_floor_global_ = INFINITY_DOUBLE; // infinity<double>
87 offset_ = 0.0;
88 }
double dbfs_floor_global_
Definition audio.h:93
#define INFINITY_DOUBLE
Definition math_macros.h:45

References dbfs_floor_global_, INFINITY_DOUBLE, and offset_.