Definition at line 59 of file audio.h.
#include <audio.h>
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| SoundLevelMeter (double spl_floor=33.0f, double smoothing_alpha=0.0) |
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double | getDBFS () const |
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double | getSPL () const |
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void | processBlock (const int16_t *samples, size_t count) |
| Process a block of int16 PCM samples.
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void | processBlock (fl::Slice< const int16_t > samples) |
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void | resetFloor () |
| reset so the next quiet block will re-initialize your floor
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void | setFloorSPL (double spl_floor) |
| change your known noise-floor SPL at runtime
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The documentation for this class was generated from the following files: