FastLED 3.10.8
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◆ WaveSimulation2D()

fl::WaveSimulation2D::WaveSimulation2D ( u32 W,
u32 H,
SuperSample factor = SuperSample::SUPER_SAMPLE_NONE,
float speed = 0.16f,
float dampening = 6.0f )

Definition at line 37 of file wave_simulation.cpp.hpp.

38 {
39 init(W, H, factor, speed, dampening);
40}
uint16_t speed
Definition Noise.ino:72
static const int H
Definition PerfDisc.ino:21
static const int W
Definition PerfDisc.ino:20
void init(u32 width, u32 height, SuperSample factor, float speed, int dampening) FL_NO_EXCEPT
fl::UISlider dampening("Dampening", 6.0f, 0.0f, 10.0f, 0.1f)

References dampening(), fl::FL_NO_EXCEPT, H, fl::init(), speed, and W.

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