FastLED 3.9.15
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fl::WaveSimulation2D Class Reference

Detailed Description

Definition at line 124 of file wave_simulation.h.

#include <wave_simulation.h>

+ Collaboration diagram for fl::WaveSimulation2D:

Public Member Functions

 WaveSimulation2D (uint32_t W, uint32_t H, SuperSample factor=SuperSample::SUPER_SAMPLE_NONE, float speed=0.16f, float dampening=6.0f)
 
 ~WaveSimulation2D ()=default
 
int getDampenening () const
 
float getf (size_t x, size_t y) const
 
uint32_t getHeight () const
 
int16_t geti16 (size_t x, size_t y) const
 
bool geti16All (size_t x, size_t y, int16_t *curr, int16_t *prev, int16_t *diff) const
 
int16_t geti16Previous (size_t x, size_t y) const
 
int8_t geti8 (size_t x, size_t y) const
 
float getSpeed () const
 
uint8_t getu8 (size_t x, size_t y) const
 
uint32_t getWidth () const
 
bool has (size_t x, size_t y) const
 
void init (uint32_t width, uint32_t height, SuperSample factor, float speed, int dampening)
 
WaveSimulation2D_Realreal ()
 
void setDampening (int damp)
 
void setEasingMode (U8EasingFunction mode)
 
void setExtraFrames (uint8_t extra)
 
void setf (size_t x, size_t y, float value)
 
void setHalfDuplex (bool on)
 
void seti16 (size_t x, size_t y, int16_t value)
 
void setSpeed (float speed)
 
void setSuperSample (SuperSample factor)
 
void update ()
 

Private Attributes

uint8_t extraFrames = 0
 
U8EasingFunction mU8Mode = WAVE_U8_MODE_LINEAR
 
uint32_t multiplier
 
uint32_t outerHeight
 
uint32_t outerWidth
 
fl::scoped_ptr< WaveSimulation2D_Realsim
 

The documentation for this class was generated from the following files: