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void | fl::fill_gradient_RGB (CRGB *leds, u16 numLeds, const CRGB &c1, const CRGB &c2) |
| Fill a range of LEDs with a smooth RGB gradient between two RGB colors.
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void | fl::fill_gradient_RGB (CRGB *leds, u16 numLeds, const CRGB &c1, const CRGB &c2, const CRGB &c3) |
| Fill a range of LEDs with a smooth RGB gradient between three RGB colors.
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void | fl::fill_gradient_RGB (CRGB *leds, u16 numLeds, const CRGB &c1, const CRGB &c2, const CRGB &c3, const CRGB &c4) |
| Fill a range of LEDs with a smooth RGB gradient between four RGB colors.
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void | fl::fill_gradient_RGB (CRGB *leds, u16 startpos, CRGB startcolor, u16 endpos, CRGB endcolor) |
| Fill a range of LEDs with a smooth RGB gradient between two RGB colors.
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void | fl::fill_rainbow (struct CHSV *targetArray, int numToFill, fl::u8 initialhue, fl::u8 deltahue=5) |
| Fill a range of LEDs with a rainbow of colors.
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void | fl::fill_rainbow (struct CRGB *targetArray, int numToFill, fl::u8 initialhue, fl::u8 deltahue=5) |
| Fill a range of LEDs with a rainbow of colors.
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void | fl::fill_rainbow_circular (struct CHSV *targetArray, int numToFill, fl::u8 initialhue, bool reversed=false) |
| Fill a range of LEDs with a rainbow of colors, so that the hues are continuous between the end of the strip and the beginning.
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void | fl::fill_rainbow_circular (struct CRGB *targetArray, int numToFill, fl::u8 initialhue, bool reversed=false) |
| Fill a range of LEDs with a rainbow of colors, so that the hues are continuous between the end of the strip and the beginning.
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void | fl::fill_solid (struct CHSV *targetArray, int numToFill, const struct CHSV &color) |
| Fill a range of LEDs with a solid color.
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void | fl::fill_solid (struct CRGB *targetArray, int numToFill, const struct CRGB &color) |
| Fill a range of LEDs with a solid color.
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