#include "FastLED.h"
#include "fl/ui.h"
#include "fl/xymap.h"
#include "fx/time.h"
Go to the source code of this file.
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UISlider | brightness ("Brightness", 255, 0, 255, 1) |
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UIDescription | description ("This Fire demo wraps around the cylinder. It uses Perlin noise to create a fire effect.") |
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UISlider | invSpeedZ ("Inverse SpeedZ", 20, 1, 100, 1) |
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CRGB | leds [HEIGHT *WIDTH] |
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UINumberField | palette ("Palette", 0, 0, 2) |
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UISlider | scaleX ("ScaleX",.3, 0.1, 3,.01) |
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UISlider | scaleXY ("Scale", 8, 1, 100, 1) |
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UISlider | speedY ("SpeedY", 1.3, 1, 6,.1) |
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TimeScale | timeScale (0, 1.0f) |
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UITitle | title ("FireCylinder Demo") |
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XYMap | xyMap (HEIGHT, WIDTH, SERPENTINE) |
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