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| | _build.cpp.hpp |
| | Unity build header for fl/channels/detail/ directory.
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| |
| | bit_spread_lut.hpp |
| | Shared u32 "spread LUT" bit-matrix transpose primitive (no SIMD, no u64).
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| |
| | wait_spin_budget.cpp.hpp |
| | Storage and accessors for the tiered-wait spin budget (#2818).
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| |
| | wait_spin_budget.h |
| | Runtime-tunable microsecond spin budget for the channel-manager and driver wait loops (Phase 1 of #2815 / #2818).
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| |
| | wave3.cpp.hpp |
| | Out-of-line definitions for wave3 transposition internals.
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| |
| | wave3.h |
| | Out-of-line declarations for wave3 transposition internals.
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| |
| | wave8.cpp.hpp |
| | Out-of-line definitions for wave8 transposition internals.
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| |
| | wave8.h |
| | Out-of-line declarations for wave8 transposition internals.
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| |