FastLED 3.9.7
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Functions to convert from the HSV colorspace to the RGB colorspace.
Definition in file hsv2rgb.cpp.
Go to the source code of this file.
Macros | |
#define | FASTLED_INTERNAL |
Disables pragma messages and warnings. | |
#define | APPLY_DIMMING(X) (X) |
Apply dimming compensation to values. | |
#define | HSV_SECTION_6 (0x20) |
Divide the color wheel into eight sections, 32 elements each. | |
#define | HSV_SECTION_3 (0x40) |
Divide the color wheel into four sections, 64 elements each. | |
#define | FORCE_REFERENCE(var) asm volatile( "" : : "r" (var) ) |
Force a variable reference to avoid compiler over-optimization. | |
#define | FIXFRAC8(N, D) (((N)*256)/(D)) |
Convert a fractional input into a constant. | |
Functions | |
void | hsv2rgb_raw_C (const struct CHSV &hsv, struct CRGB &rgb) |
HSV to RGB implementation in raw C, platform independent. | |
void | hsv2rgb_raw_avr (const struct CHSV &hsv, struct CRGB &rgb) |
HSV to RGB implementation in raw C, for the AVR platform only. | |
void | hsv2rgb_raw (const struct CHSV &hsv, struct CRGB &rgb) |
Convert an HSV value to RGB using a mathematically straight spectrum. | |
void | hsv2rgb_spectrum (const struct CHSV &hsv, CRGB &rgb) |
Convert an HSV value to RGB using a mathematically straight spectrum. | |
void | hsv2rgb_rainbow (const CHSV &hsv, CRGB &rgb) |
void | hsv2rgb_raw (const struct CHSV *phsv, struct CRGB *prgb, int numLeds) |
Convert an HSV value to RGB using a mathematically straight spectrum. | |
void | hsv2rgb_rainbow (const struct CHSV *phsv, struct CRGB *prgb, int numLeds) |
Forward declaration of hsv2rgb_rainbow here, to avoid circular dependencies. | |
void | hsv2rgb_spectrum (const struct CHSV *phsv, struct CRGB *prgb, int numLeds) |
Convert an HSV value to RGB using a mathematically straight spectrum. | |
CHSV | rgb2hsv_approximate (const CRGB &rgb) |
Recover approximate HSV values from RGB. | |
#define APPLY_DIMMING | ( | X | ) | (X) |
Apply dimming compensation to values.
Definition at line 31 of file hsv2rgb.cpp.
#define FASTLED_INTERNAL |
Disables pragma messages and warnings.
Definition at line 5 of file hsv2rgb.cpp.
#define FIXFRAC8 | ( | N, | |
D ) (((N)*256)/(D)) |
Convert a fractional input into a constant.
Definition at line 493 of file hsv2rgb.cpp.
#define FORCE_REFERENCE | ( | var | ) | asm volatile( "" : : "r" (var) ) |
Force a variable reference to avoid compiler over-optimization.
Sometimes the compiler will do clever things to reduce code size that result in a net slowdown, if it thinks that a variable is not used in a certain location. This macro does its best to convince the compiler that the variable is used in this location, to help control code motion and de-duplication that would result in a slowdown.
Definition at line 241 of file hsv2rgb.cpp.
#define HSV_SECTION_3 (0x40) |
Divide the color wheel into four sections, 64 elements each.
Definition at line 39 of file hsv2rgb.cpp.
#define HSV_SECTION_6 (0x20) |
Divide the color wheel into eight sections, 32 elements each.
Definition at line 35 of file hsv2rgb.cpp.
Definition at line 251 of file hsv2rgb.cpp.
HSV to RGB implementation in raw C, platform independent.
Definition at line 41 of file hsv2rgb.cpp.