7#include "lib8tion/qfx.h"
30extern uint16_t
inoise16(uint32_t x, uint32_t y, uint32_t z);
34extern uint16_t
inoise16(uint32_t x, uint32_t y);
50extern int16_t
inoise16_raw(uint32_t x, uint32_t y, uint32_t z);
71extern uint8_t
inoise8(uint16_t x, uint16_t y, uint16_t z);
75extern uint8_t
inoise8(uint16_t x, uint16_t y);
81extern uint8_t
inoise8(uint16_t x);
91extern int8_t
inoise8_raw(uint16_t x, uint16_t y, uint16_t z);
114uint16_t
snoise16(uint32_t x, uint32_t y);
115uint16_t
snoise16(uint32_t x, uint32_t y, uint32_t z);
116uint16_t
snoise16(uint32_t x, uint32_t y, uint32_t z, uint32_t w);
138void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x,
int scalex, uint16_t time);
142void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x,
int scalex, uint32_t time);
157void fill_raw_2dnoise8(uint8_t *pData,
int width,
int height, uint8_t octaves,
q44 freq44,
fract8 amplitude,
int skip, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time);
158void fill_raw_2dnoise8(uint8_t *pData,
int width,
int height, uint8_t octaves, uint16_t x,
int scalex, uint16_t y,
int scaley, uint16_t time);
171void fill_raw_2dnoise8(uint8_t *pData,
int width,
int height, uint8_t octaves, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time);
175void fill_raw_2dnoise16into8(uint8_t *pData,
int width,
int height, uint8_t octaves, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
182void fill_raw_2dnoise16(uint16_t *pData,
int width,
int height, uint8_t octaves,
q88 freq88,
fract16 amplitude,
int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
189void fill_raw_2dnoise16into8(uint8_t *pData,
int width,
int height, uint8_t octaves,
q44 freq44,
fract8 amplitude,
int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
211 uint8_t octaves, uint16_t x,
int scale,
212 uint8_t hue_octaves, uint16_t hue_x,
int hue_scale,
219 uint8_t octaves, uint16_t x,
int scale,
220 uint8_t hue_octaves, uint16_t hue_x,
int hue_scale,
221 uint16_t time, uint8_t hue_shift=0);
245 uint8_t octaves, uint16_t x,
int xscale, uint16_t y,
int yscale, uint16_t time,
246 uint8_t hue_octaves, uint16_t hue_x,
int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time,
bool blend);
252 uint8_t octaves, uint32_t x,
int xscale, uint32_t y,
int yscale, uint32_t time,
253 uint8_t hue_octaves, uint16_t hue_x,
int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time,
bool blend, uint16_t hue_shift=0);
Template class for representing fractional ints.
Defines the red, green, and blue (RGB) pixel struct.
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Computes a new color blended some fraction of the way between two other colors.
uint8_t fract8
ANSI: unsigned short _Fract.
uint16_t fract16
ANSI: unsigned _Fract.
void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time)
Fill a 1D 8-bit buffer with noise, using inoise8()
void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time)
Fill a 2D 8-bit buffer with noise, using inoise8()
void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
Fill a 2D 8-bit buffer with noise, using inoise16()
void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend)
Fill an LED matrix with random colors, using 8-bit noise.
void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend, uint16_t hue_shift=0)
Fill an LED matrix with random colors, using 16-bit noise.
void fill_noise8(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time)
Fill an LED array with random colors, using 8-bit noise.
void fill_noise16(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time, uint8_t hue_shift=0)
Fill an LED array with random colors, using 16-bit noise.
void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
Fill a 2D 16-bit buffer with noise, using inoise16()
void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time)
Fill a 1D 8-bit buffer with noise, using inoise16()
uint16_t snoise16(uint32_t x)
32 bit, fixed point implementation of simplex noise functions.
int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z)
8-bit, fixed point implementation of Perlin's noise without scaling.
int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z)
16-bit, fixed point implementation of Perlin's noise without scaling.
uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z)
16-bit, fixed point implementation of Perlin's noise.
uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z)
8-Bit, fixed point implementation of Perlin's noise.
Implements the FastLED namespace macros.
#define FASTLED_NAMESPACE_END
End of the FastLED namespace.
#define FASTLED_NAMESPACE_BEGIN
Start of the FastLED namespace.
Representation of an RGB pixel (Red, Green, Blue)