Definition at line 35 of file ripple.h.
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| Ripple (int id) |
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void | start (byte n, byte d, unsigned long c, float s, unsigned long l, byte b) |
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void | advance (byte ledColors[40][14][3]) |
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◆ Ripple()
◆ advance()
void Ripple::advance |
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byte | ledColors[40][14][3] | ) |
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inline |
◆ start()
void Ripple::start |
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byte | n, |
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byte | d, |
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unsigned long | c, |
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float | s, |
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unsigned long | l, |
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byte | b ) |
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inline |
◆ color
unsigned long Ripple::color |
◆ position
◆ state
rippleState Ripple::state = dead |
The documentation for this class was generated from the following file:
- /home/runner/work/FastLED/FastLED/examples/Chromancer/ripple.h