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FastLED 3.9.15
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Audio-reactive perlin noise background with ambient particles and beat meteor overlay.
Sketch controls spawning via audio detector callbacks.
Definition in file perlin_particle_punch.h.
#include "fl/fx/fx1d.h"#include "fl/gfx/colorutils.h"#include "fl/math/fixed_point/s16x16.h"#include "fl/stl/vector.h"#include "fl/stl/noexcept.h"
Include dependency graph for perlin_particle_punch.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | fl::PerlinParticlePunch |
Namespaces | |
| namespace | fl |
| Base definition for an LED controller. | |
Functions | |
| fl::FASTLED_SHARED_PTR (PerlinParticlePunch) | |