FastLED 3.10.6
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_build.cpp.hpp File Reference

Detailed Description

Unity-build aggregate for the filesystem subsystem.

Covers the generic layer only – FileSystem, the stream types, and the format helpers. Storage backends live in sibling directories with their own aggregates (fl/fs/sd/, fl/fs/embedded/) and their own translation units, so the linker can drop a backend a sketch never mounts (FastLED #2773 item 1.2).

Definition in file _build.cpp.hpp.

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