#include "FastLED.h"
#include "fl/stl/span.h"
#include "fl/stl/stdint.h"
#include "fl/stl/vector.h"
#include "layers.h"
#include "mood_palette.h"
#include "ring_canvas.h"
#include "room_sense.h"
Go to the source code of this file.
◆ mood_ring::MoodPainter::Pulse
| struct mood_ring::MoodPainter::Pulse |
| Class Members |
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bool |
active = false |
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bool |
downbeat = false |
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u32 |
startMs = 0 |
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float |
strength = 0.0f |
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◆ mood_ring::PainterTuning
| struct mood_ring::PainterTuning |
| Class Members |
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float |
breathGain = 1.0f |
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float |
flowGain = 1.0f |
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float |
grooveGain = 1.0f |
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float |
pulseOrigin = 0.0f |
turns |
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bool |
pulses = true |
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float |
trailOverride = -1.0f |
< 0 follows the regime blend |
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bool |
trails = true |
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