Definition at line 368 of file screenmap.cpp.
368 {
369
371 return {0, 0};
372 }
373
375
377
378
379
380
381 float minX = data[0].
x;
382 float maxX = data[0].
x;
383 float minY = data[0].
y;
384 float maxY = data[0].
y;
385
386 for (u32 i = 1; i <
length; i++) {
387 const vec2f &p = lut[i];
388 minX =
MIN(minX, p.x);
389 maxX =
MAX(maxX, p.x);
390 minY =
MIN(minY, p.y);
391 maxY =
MAX(maxY, p.y);
392 }
393
394 return {maxX - minX, maxY - minY};
395}
LUTXYFLOATPtr mLookUpTable
References fl::LUT< T >::getDataMutable(), length, MAX, MIN, mLookUpTable, fl::vec2< T >::x, and fl::vec2< T >::y.