12 {
13 auto *e = ctx.mEngine.get();
14 e->get_ready();
15
16 e->timings.master_speed = 0.02;
17 e->timings.ratio[0] = 0.025;
18 e->timings.ratio[1] = 0.027;
19 e->timings.ratio[2] = 0.031;
20 e->timings.ratio[3] = 0.0033;
21 e->timings.ratio[4] = 0.0036;
22 e->timings.ratio[5] = 0.0039;
23
24 e->calculate_oscillators(e->timings);
25
26 for (
int x = 0;
x < e->num_x;
x++) {
27 for (
int y = 0;
y < e->num_y;
y++) {
28
29 e->animation.dist = e->distance[
x][
y];
30 e->animation.angle = e->polar_theta[
x][
y];
31 e->animation.z = 5;
32 e->animation.scale_x = 0.09;
33 e->animation.scale_y = 0.09;
34 e->animation.offset_z = 0;
35 e->animation.offset_x = 0;
36 e->animation.offset_y = -20 * e->move.linear[0];
37 ;
38 e->animation.low_limit = 0;
39 e->animation.high_limit = 1;
40 e->show1 = e->render_value(e->animation);
41
42 e->animation.dist = e->distance[
x][
y];
43 e->animation.angle = e->polar_theta[
x][
y];
44 e->animation.z = 500;
45 e->animation.scale_x = 0.09;
46 e->animation.scale_y = 0.09;
47 e->animation.offset_z = 0;
48 e->animation.offset_x = 0;
49 e->animation.offset_y = -40 * e->move.linear[0];
50 ;
51 e->animation.low_limit = 0;
52 e->animation.high_limit = 1;
53 e->show2 = e->render_value(e->animation);
54
55 e->pixel.red = e->add(e->show2, e->show1);
56 e->pixel.green = 0;
57 e->pixel.blue = e->colordodge(e->show2, e->show1);
58
59 e->pixel = e->rgb_sanity_check(e->pixel);
60
61 e->setPixelColorInternal(
x,
y, e->pixel);
62 }
63 }
64}