FastLED 3.9.15
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fl::PerlinParticlePunch::MeteorParticle Struct Reference

Detailed Description

Definition at line 31 of file perlin_particle_punch.cpp.hpp.

#include <perlin_particle_punch.cpp.hpp>

Public Member Functions

bool shouldSpawnDebris () const
 
float tailLength () const
 

Public Attributes

bool alive = false
 
u8 debrisSpawned = 0
 
u8 frameCounter = 0
 
float intensity = 0.0f
 
u8 maxDebris = 5
 
float position = 0.0f
 
float velocity = 0.0f
 

The documentation for this struct was generated from the following file: