FastLED 3.9.15
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AudioReactive Struct Reference

Detailed Description

Definition at line 9 of file audio_reactive.h.

#include <audio_reactive.h>

+ Collaboration diagram for AudioReactive:

Public Member Functions

void begin (fl::UIAudio &audio)
 
void connectToEngine (fl::FxEngine &fxEngine, fl::UICheckbox &enableVibe, fl::UISlider &speedMultiplier, fl::UISlider &baseSpeed, fl::UISlider &timeSpeed)
 
void pump (fl::UIAudio &audio, fl::UICheckbox &enableVibe)
 

Public Attributes

bool autoPump = false
 
fl::shared_ptr< fl::audio::Processorprocessor
 
uint32_t sampleCount = 0
 

The documentation for this struct was generated from the following files: