#include "fl/stl/stdint.h"
#include "crgb.h"
#include "fl/stl/shared_ptr.h"
#include "fl/fx/fx2d.h"
#include "fl/stl/noexcept.h"
Go to the source code of this file.
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| namespace | fl |
| | Base definition for an LED controller.
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◆ fl::Luminova::Particle
| struct fl::Luminova::Particle |
| Class Members |
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float |
a = 0.0f |
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bool |
alive = false |
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int |
f = 0 |
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int |
g = 0 |
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float |
s = 0.0f |
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float |
x = 0.0f |
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float |
y = 0.0f |
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◆ fl::LuminovaParams
| struct fl::LuminovaParams |
| Class Members |
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u8 |
blur_amount = 24 |
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u8 |
fade_amount = 18 |
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int |
max_particles = 256 |
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u8 |
point_gain = 128 |
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