#include "fl/stdint.h"
#include "fl/int.h"
#include "crgb.h"
#include "fl/deprecated.h"
Go to the source code of this file.
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void | fl::blur1d (CRGB *leds, u16 numLeds, fract8 blur_amount) |
| One-dimensional blur filter.
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void | fl::blur2d (CRGB *leds, fl::u8 width, fl::u8 height, fract8 blur_amount) FASTLED_DEPRECATED("Use blur2d(... |
| Legacy version of blur2d, which does not require an XYMap but instead implicitly binds to XY() function.
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void | fl::blur2d (CRGB *leds, fl::u8 width, fl::u8 height, fract8 blur_amount, const fl::XYMap &xymap) |
| Two-dimensional blur filter.
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void | fl::blurColumns (CRGB *leds, fl::u8 width, fl::u8 height, fract8 blur_amount, const fl::XYMap &xymap) |
| Perform a blur1d() on every column of a rectangular matrix.
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void | fl::blurRows (CRGB *leds, fl::u8 width, fl::u8 height, fract8 blur_amount, const fl::XYMap &xymap) |
| Perform a blur1d() on every row of a rectangular matrix.
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