FastLED 3.9.15
|
Corkscrew projection utilities.
Corkscrew projection maps from Corkscrew (θ, h) to Cylindrical cartesian (w, h) space, where w = one turn of the Corkscrew. The corkscrew at (0,0) will map to (0,0) in cylindrical space.
The projection:
Inputs:
Outputs:
Definition in file corkscrew.h.
#include "fl/allocator.h"
#include "fl/geometry.h"
#include "fl/math_macros.h"
#include "fl/tile2x2.h"
#include "fl/vector.h"
Go to the source code of this file.
Classes | |
class | fl::Corkscrew |
struct | fl::CorkscrewInput |
Generates a mapping from corkscrew to cylindrical coordinates. More... | |
struct | fl::CorkscrewOutput |
class | fl::CorkscrewOutput::iterator |
Namespaces | |
namespace | fl |
Implements a simple red square effect for 2D LED grids. | |