FastLED 3.10.6
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builder.cpp.hpp File Reference
#include "fl/fled/builder.h"
#include "fl/fled/color.h"
#include "fl/fled/fled.h"
#include "fl/stl/int.h"
#include "fl/stl/move.h"
#include "fl/stl/noexcept.h"
#include "fl/stl/string.h"
#include "fl/stl/vector.h"
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Namespaces

namespace  fl
 Base definition for an LED controller.
 
namespace  fl::fled
 
namespace  fl::fled::anonymous_namespace{builder.cpp.hpp}
 

Functions

void fl::fled::anonymous_namespace{builder.cpp.hpp}::appendString (fl::vector< fl::u8 > &out, const fl::string &s) FL_NO_EXCEPT
 
void fl::fled::anonymous_namespace{builder.cpp.hpp}::appendU32LE (fl::vector< fl::u8 > &out, fl::u32 v) FL_NO_EXCEPT
 
void fl::fled::anonymous_namespace{builder.cpp.hpp}::appendXy (fl::string &out, float x, float y) FL_NO_EXCEPT
 
fl::string fl::fled::anonymous_namespace{builder.cpp.hpp}::buildEnvelope (const fl::string &screenMapJson, const fl::string &channelsJson, const fl::string &videoColorJson) FL_NO_EXCEPT
 
const char * fl::fled::anonymous_namespace{builder.cpp.hpp}::primariesName (ColorPrimaries p) FL_NO_EXCEPT
 
fl::string fl::fled::anonymous_namespace{builder.cpp.hpp}::serializeVideoColor (const VideoColor &c) FL_NO_EXCEPT
 
const char * fl::fled::anonymous_namespace{builder.cpp.hpp}::transferName (ColorTransfer t) FL_NO_EXCEPT