FastLED 3.9.15
Loading...
Searching...
No Matches

◆ operator<=()

bool fl::fl::s0x32::operator<= ( s0x32 b) const
inlineconstexpr

Definition at line 168 of file s16x16x4.h.

179{
180
181// Forward declaration for cross-type operations
182struct s0x32x4;
183
186struct s16x16x4 {
187 simd::simd_u32x4 raw; // 4× i32 values in Q16 format
188
189 // ---- Construction ------------------------------------------------------
190
191 static FASTLED_FORCE_INLINE s16x16x4 from_raw(simd::simd_u32x4 r) {
192 s16x16x4 result;
193 result.raw = r;
194 return result;
195 }
196
197 // Load 4 s16x16 values from memory (unaligned access supported)
198 static FASTLED_FORCE_INLINE s16x16x4 load(const s16x16* ptr) {
199 return from_raw(simd::platforms::load_u32_4(reinterpret_cast<const u32*>(ptr))); // ok reinterpret cast
200 }
201
202 // Store 4 s16x16 values to memory (unaligned access supported)
203 FASTLED_FORCE_INLINE void store(s16x16* ptr) const {
204 simd::platforms::store_u32_4(reinterpret_cast<u32*>(ptr), raw); // ok reinterpret cast
205 }
206
207 // Broadcast single s16x16 value to all 4 lanes
208 static FASTLED_FORCE_INLINE s16x16x4 set1(s16x16 value) {
209 return from_raw(simd::platforms::set1_u32_4(static_cast<u32>(value.raw())));
210 }
211
212 // ---- SIMD arithmetic (s16x16x4 OP s16x16x4 → s16x16x4) -----------------
213
214 FASTLED_FORCE_INLINE s16x16x4 operator+(s16x16x4 b) const {
215 return from_raw(simd::add_i32_4(raw, b.raw));
216 }
217
218 FASTLED_FORCE_INLINE s16x16x4 operator-(s16x16x4 b) const {
219 return from_raw(simd::sub_i32_4(raw, b.raw));
220 }
221
222 FASTLED_FORCE_INLINE s16x16x4 operator*(s16x16x4 b) const {
223 // Q16 × Q16 = Q32 → shift right 16 → Q16
224 return from_raw(simd::mulhi_i32_4(raw, b.raw));
225 }
226
227 FASTLED_FORCE_INLINE s16x16x4 operator-() const {
228 // Unary negation: -x = 0 - x
229 auto zero = simd::set1_u32_4(0);
230 return from_raw(simd::sub_i32_4(zero, raw));
231 }
232
233 FASTLED_FORCE_INLINE s16x16x4 operator>>(int shift) const {
234 return from_raw(simd::sra_i32_4(raw, shift));
235 }
236
237 FASTLED_FORCE_INLINE s16x16x4 operator<<(int shift) const {
238 return from_raw(simd::sll_u32_4(raw, shift));
239 }
240
241 // Cross-type multiply: s16x16x4 × s0x32x4 → s16x16x4 (commutative)
242 // Implemented after s0x32x4 is defined
243 FASTLED_FORCE_INLINE s16x16x4 operator*(s0x32x4 b) const;
244
245 // ---- Math functions -------------------------------------------------------
246
248 FASTLED_FORCE_INLINE s16x16x4 abs() const {
249 // mask = -1 if negative (sign extended), 0 if positive
250 auto mask = simd::sra_i32_4(raw, 31);
251 // flip bits if negative, then add 1 (two's complement)
252 auto flipped = simd::xor_u32_4(raw, mask);
253 return from_raw(simd::sub_i32_4(flipped, mask));
254 }
255
257 FASTLED_FORCE_INLINE s16x16x4 min(s16x16x4 b) const {
258 return from_raw(simd::min_i32_4(raw, b.raw));
259 }
260
262 FASTLED_FORCE_INLINE s16x16x4 max(s16x16x4 b) const {
263 return from_raw(simd::max_i32_4(raw, b.raw));
264 }
265
267 FASTLED_FORCE_INLINE s16x16x4 clamp(s16x16x4 lo, s16x16x4 hi) const {
268 return max(lo).min(hi);
269 }
270
273 FASTLED_FORCE_INLINE s16x16x4 lerp(s16x16x4 b, s16x16 t) const {
274 auto t_vec = s16x16x4::set1(t);
275 auto diff = b - (*this);
276 return (*this) + (diff * t_vec);
277 }
278
281 FASTLED_FORCE_INLINE void sincos(s16x16x4& out_sin, s16x16x4& out_cos) const {
282 // Convert radians to 24-bit angle units (same as scalar s16x16)
283 // RAD_TO_24 = 2^24 / (2π) in Q16
284 static constexpr i32 RAD_TO_24 = 2670177; // from s16x16.h
285
286 // Convert 4 angles: mulhi_i32_4 does (i64*i64) >> 16
287 auto angles_u32 = simd::mulhi_su32_4(raw, simd::set1_u32_4(static_cast<u32>(RAD_TO_24)));
288
289 // Call vectorized sincos
290 auto sc = sincos32_simd(angles_u32);
291
292 // Shift results right by 15 to convert from raw sin32 output to Q16.16
293 out_sin = from_raw(simd::sra_i32_4(sc.sin_vals, 15));
294 out_cos = from_raw(simd::sra_i32_4(sc.cos_vals, 15));
295 }
296
298 FASTLED_FORCE_INLINE s16x16x4 sin() const {
299 s16x16x4 sin_out, cos_out;
300 sincos(sin_out, cos_out);
301 return sin_out;
302 }
303
305 FASTLED_FORCE_INLINE s16x16x4 cos() const {
306 s16x16x4 sin_out, cos_out;
307 sincos(sin_out, cos_out);
308 return cos_out;
309 }
310};
311
312// Include simd_ops.h to implement cross-type operations
313// Must come after all types are defined
314#include "fl/math/fixed_point/simd_ops.h" // allow-include-after-namespace
315
316} // namespace fl
FL_DISABLE_WARNING_PUSH U constexpr common_type_t< T, U > min(T a, U b) FL_NOEXCEPT
Memory functions are available in fl:: namespace via fl/stl/cstring.h Using declarations cannot work ...
Definition math.h:71
constexpr common_type_t< T, U > max(T a, U b) FL_NOEXCEPT
Definition math.h:75
constexpr enable_if< is_fixed_point< T >::value, T >::type abs(T x) FL_NOEXCEPT
static uint32_t t
Definition Luminova.h:55
FASTLED_FORCE_INLINE CRGB * operator+(const CRGBSet &pixels, int offset)
Retrieve a pointer to a CRGB array, using a CRGBSet and an LED offset.
Definition pixelset.h:488
ostream & operator<<(ostream &os, const hex_t &) FL_NOEXCEPT
FASTLED_FORCE_INLINE SinCos32_simd sincos32_simd(simd::simd_u32x4 angles) FL_NOEXCEPT
Process 4 angles simultaneously, returning vectorized sin/cos values SIMD-optimized: vectorized angle...
Definition sin32.h:145
enable_if< is_fixed_point< T >::value, void >::type sincos(T angle, T &out_sin, T &out_cos) FL_NOEXCEPT
FASTLED_FORCE_INLINE CRGB operator*(const CRGB &p1, u8 d) FL_NOEXCEPT
Multiply each of the channels by a constant, saturating each channel at 0xFF.
Definition crgb.hpp:198
FASTLED_FORCE_INLINE CRGB operator-(const CRGB &p1, const CRGB &p2) FL_NOEXCEPT
Subtract one CRGB from another, saturating at 0x00 for each channel.
Definition crgb.hpp:190
expected< T, E > result
Alias for expected (Rust-style naming)
Definition result.h:31
enable_if< is_fixed_point< T >::value, T >::type cos(T angle) FL_NOEXCEPT
enable_if< is_fixed_point< T >::value, T >::type sin(T angle) FL_NOEXCEPT
constexpr enable_if< is_fixed_point< T >::value, T >::type clamp(T x, T lo, T hi) FL_NOEXCEPT
FASTLED_FORCE_INLINE float lerp(float t, float a, float b)
#define FASTLED_FORCE_INLINE
Cross-type SIMD fixed-point operations (implemented after all types are defined)