FastLED 3.9.15
Loading...
Searching...
No Matches

◆ operator==()

bool fl::fl::s0x32::operator== ( s0x32 b) const
inlineconstexpr

Definition at line 170 of file s16x16x4.h.

181{
182
183// Forward declaration for cross-type operations
184struct s0x32x4;
185
188struct s16x16x4 {
189 simd::simd_u32x4 raw; // 4× i32 values in Q16 format
190
191 // ---- Construction ------------------------------------------------------
192
193 static FASTLED_FORCE_INLINE s16x16x4 from_raw(simd::simd_u32x4 r) {
194 s16x16x4 result;
195 result.raw = r;
196 return result;
197 }
198
199 // Load 4 s16x16 values from memory (unaligned access supported)
200 static FASTLED_FORCE_INLINE s16x16x4 load(const s16x16* ptr) {
201 return from_raw(simd::platforms::load_u32_4(reinterpret_cast<const u32*>(ptr))); // ok reinterpret cast
202 }
203
204 // Store 4 s16x16 values to memory (unaligned access supported)
205 FASTLED_FORCE_INLINE void store(s16x16* ptr) const {
206 simd::platforms::store_u32_4(reinterpret_cast<u32*>(ptr), raw); // ok reinterpret cast
207 }
208
209 // Broadcast single s16x16 value to all 4 lanes
210 static FASTLED_FORCE_INLINE s16x16x4 set1(s16x16 value) {
211 return from_raw(simd::platforms::set1_u32_4(static_cast<u32>(value.raw())));
212 }
213
214 // ---- SIMD arithmetic (s16x16x4 OP s16x16x4 → s16x16x4) -----------------
215
216 FASTLED_FORCE_INLINE s16x16x4 operator+(s16x16x4 b) const {
217 return from_raw(simd::add_i32_4(raw, b.raw));
218 }
219
220 FASTLED_FORCE_INLINE s16x16x4 operator-(s16x16x4 b) const {
221 return from_raw(simd::sub_i32_4(raw, b.raw));
222 }
223
224 FASTLED_FORCE_INLINE s16x16x4 operator*(s16x16x4 b) const {
225 // Q16 × Q16 = Q32 → shift right 16 → Q16
226 return from_raw(simd::mulhi_i32_4(raw, b.raw));
227 }
228
229 FASTLED_FORCE_INLINE s16x16x4 operator-() const {
230 // Unary negation: -x = 0 - x
231 auto zero = simd::set1_u32_4(0);
232 return from_raw(simd::sub_i32_4(zero, raw));
233 }
234
235 FASTLED_FORCE_INLINE s16x16x4 operator>>(int shift) const {
236 return from_raw(simd::sra_i32_4(raw, shift));
237 }
238
239 FASTLED_FORCE_INLINE s16x16x4 operator<<(int shift) const {
240 return from_raw(simd::sll_u32_4(raw, shift));
241 }
242
243 // Cross-type multiply: s16x16x4 × s0x32x4 → s16x16x4 (commutative)
244 // Implemented after s0x32x4 is defined
245 FASTLED_FORCE_INLINE s16x16x4 operator*(s0x32x4 b) const;
246
247 // ---- Math functions -------------------------------------------------------
248
250 FASTLED_FORCE_INLINE s16x16x4 abs() const {
251 // mask = -1 if negative (sign extended), 0 if positive
252 auto mask = simd::sra_i32_4(raw, 31);
253 // flip bits if negative, then add 1 (two's complement)
254 auto flipped = simd::xor_u32_4(raw, mask);
255 return from_raw(simd::sub_i32_4(flipped, mask));
256 }
257
259 FASTLED_FORCE_INLINE s16x16x4 min(s16x16x4 b) const {
260 return from_raw(simd::min_i32_4(raw, b.raw));
261 }
262
264 FASTLED_FORCE_INLINE s16x16x4 max(s16x16x4 b) const {
265 return from_raw(simd::max_i32_4(raw, b.raw));
266 }
267
269 FASTLED_FORCE_INLINE s16x16x4 clamp(s16x16x4 lo, s16x16x4 hi) const {
270 return max(lo).min(hi);
271 }
272
275 FASTLED_FORCE_INLINE s16x16x4 lerp(s16x16x4 b, s16x16 t) const {
276 auto t_vec = s16x16x4::set1(t);
277 auto diff = b - (*this);
278 return (*this) + (diff * t_vec);
279 }
280
283 FASTLED_FORCE_INLINE void sincos(s16x16x4& out_sin, s16x16x4& out_cos) const {
284 // Convert radians to 24-bit angle units (same as scalar s16x16)
285 // RAD_TO_24 = 2^24 / (2π) in Q16
286 static constexpr i32 RAD_TO_24 = 2670177; // from s16x16.h
287
288 // Convert 4 angles: mulhi_i32_4 does (i64*i64) >> 16
289 auto angles_u32 = simd::mulhi_su32_4(raw, simd::set1_u32_4(static_cast<u32>(RAD_TO_24)));
290
291 // Call vectorized sincos
292 auto sc = sincos32_simd(angles_u32);
293
294 // Shift results right by 15 to convert from raw sin32 output to Q16.16
295 out_sin = from_raw(simd::sra_i32_4(sc.sin_vals, 15));
296 out_cos = from_raw(simd::sra_i32_4(sc.cos_vals, 15));
297 }
298
300 FASTLED_FORCE_INLINE s16x16x4 sin() const {
301 s16x16x4 sin_out, cos_out;
302 sincos(sin_out, cos_out);
303 return sin_out;
304 }
305
307 FASTLED_FORCE_INLINE s16x16x4 cos() const {
308 s16x16x4 sin_out, cos_out;
309 sincos(sin_out, cos_out);
310 return cos_out;
311 }
312};
313
314// Include simd_ops.h to implement cross-type operations
315// Must come after all types are defined
316#include "fl/math/fixed_point/simd_ops.h" // allow-include-after-namespace
317
318} // namespace fl
FL_DISABLE_WARNING_PUSH U constexpr common_type_t< T, U > min(T a, U b) FL_NOEXCEPT
Memory functions are available in fl:: namespace via fl/stl/cstring.h Using declarations cannot work ...
Definition math.h:71
constexpr common_type_t< T, U > max(T a, U b) FL_NOEXCEPT
Definition math.h:75
constexpr enable_if< is_fixed_point< T >::value, T >::type abs(T x) FL_NOEXCEPT
static uint32_t t
Definition Luminova.h:55
FASTLED_FORCE_INLINE CRGB * operator+(const CRGBSet &pixels, int offset)
Retrieve a pointer to a CRGB array, using a CRGBSet and an LED offset.
Definition pixelset.h:488
ostream & operator<<(ostream &os, const hex_t &) FL_NOEXCEPT
FASTLED_FORCE_INLINE SinCos32_simd sincos32_simd(simd::simd_u32x4 angles) FL_NOEXCEPT
Process 4 angles simultaneously, returning vectorized sin/cos values SIMD-optimized: vectorized angle...
Definition sin32.h:145
enable_if< is_fixed_point< T >::value, void >::type sincos(T angle, T &out_sin, T &out_cos) FL_NOEXCEPT
FASTLED_FORCE_INLINE CRGB operator*(const CRGB &p1, u8 d) FL_NOEXCEPT
Multiply each of the channels by a constant, saturating each channel at 0xFF.
Definition crgb.hpp:198
FASTLED_FORCE_INLINE CRGB operator-(const CRGB &p1, const CRGB &p2) FL_NOEXCEPT
Subtract one CRGB from another, saturating at 0x00 for each channel.
Definition crgb.hpp:190
expected< T, E > result
Alias for expected (Rust-style naming)
Definition result.h:31
enable_if< is_fixed_point< T >::value, T >::type cos(T angle) FL_NOEXCEPT
enable_if< is_fixed_point< T >::value, T >::type sin(T angle) FL_NOEXCEPT
constexpr enable_if< is_fixed_point< T >::value, T >::type clamp(T x, T lo, T hi) FL_NOEXCEPT
FASTLED_FORCE_INLINE float lerp(float t, float a, float b)
#define FASTLED_FORCE_INLINE
Cross-type SIMD fixed-point operations (implemented after all types are defined)