FastLED 3.9.15
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vector.h File Reference
#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include "fl/functional.h"
#include "fl/insert_result.h"
#include "fl/math_macros.h"
#include "fl/namespace.h"
#include "fl/scoped_ptr.h"
#include "fl/type_traits.h"
#include "inplacenew.h"
+ Include dependency graph for vector.h:
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Go to the source code of this file.

Classes

class  fl::FixedVector< T, N >
 
class  fl::HeapVector< T >
 
struct  fl::HeapVector< T >::reverse_iterator
 
struct  fl::InlinedMemoryBlock< T, N >
 
class  fl::InlinedVector< T, INLINED_SIZE >
 
class  fl::SortedHeapVector< T, LessThan >
 

Namespaces

namespace  fl
 Implements a simple red square effect for 2D LED grids.
 

Typedefs

template<typename T>
using fl::vector = HeapVector<T>
 
template<typename T, size_t INLINED_SIZE>
using fl::vector_fixed = FixedVector<T, INLINED_SIZE>
 
template<typename T, size_t INLINED_SIZE = 64>
using fl::vector_inlined = InlinedVector<T, INLINED_SIZE>