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FastLED 3.9.15
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Demonstrates how to use noise generation on a 2D LED matrix.
Definition in file Noise.ino.
#include <FastLED.h>
Include dependency graph for Noise.ino:Go to the source code of this file.
Macros | |
| #define | MAX_DIMENSION ((kMatrixWidth>kMatrixHeight) ? kMatrixWidth : kMatrixHeight) |
| #define | NUM_LEDS (kMatrixWidth * kMatrixHeight) |
Functions | |
| void | fillnoise8 () |
| void | loop () |
| void | setup () |
| uint16_t | XY (uint8_t x, uint8_t y) |
Variables | |
| const uint8_t | kMatrixHeight = 16 |
| const bool | kMatrixSerpentineLayout = true |
| const uint8_t | kMatrixWidth = 16 |
| CRGB | leds [kMatrixWidth *kMatrixHeight] |
| uint16_t | noise [MAX_DIMENSION][MAX_DIMENSION] |
| uint16_t | scale = 311 |
| uint16_t | speed = 20 |
| static uint16_t | x |
| static uint16_t | y |
| static uint16_t | z |