FastLED 3.9.15
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◆ loop()

void loop ( )

Definition at line 53 of file NoisePlayground.ino.

53 {
54 // fill the led array 2/16-bit noise values
58
59 FastLED.show();
60
61 // adjust the intra-frame time values
62 x += x_speed;
63 y += y_speed;
66 // delay(50);
67}
CRGB leds[NUM_LEDS]
Definition Apa102.ino:11
CFastLED FastLED
Global LED strip management instance.
Definition FastLED.cpp:58
uint32_t x[NUM_LAYERS]
Definition Fire2023.ino:80
uint32_t y[NUM_LAYERS]
Definition Fire2023.ino:81
int y_speed
uint8_t hue_octaves
int time_speed
#define kMatrixSerpentineLayout
int hue_speed
int yscale
uint8_t octaves
int x_speed
int xscale
int hue_scale
uint32_t hue_time
uint32_t hxy
uint32_t v_time
#define kMatrixHeight
#define kMatrixWidth
void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend, uint16_t hue_shift)
Fill an LED matrix with random colors, using 16-bit noise.
Definition noise.cpp:964

References FastLED, fill_2dnoise16(), hue_octaves, hue_scale, hue_speed, hue_time, hxy, kMatrixHeight, kMatrixSerpentineLayout, kMatrixWidth, leds, octaves, time_speed, v_time, x, x_speed, xscale, y, y_speed, and yscale.

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