FastLED 3.9.15
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NoisePlayground.ino File Reference

Detailed Description

Demonstrates how to use noise generation on a 2D LED matrix.

Definition in file NoisePlayground.ino.

#include <FastLED.h>
+ Include dependency graph for NoisePlayground.ino:

Go to the source code of this file.

Macros

#define kMatrixSerpentineLayout   true
 
#define NUM_LEDS   (kMatrixWidth * kMatrixHeight)
 

Functions

void loop ()
 
void setup ()
 

Variables

uint8_t hue_octaves =3
 
int hue_scale =1
 
int hue_speed =31
 
uint32_t hue_time
 
uint32_t hxy
 
const uint8_t kMatrixHeight = 16
 
const uint8_t kMatrixWidth = 16
 
CRGB leds [kMatrixWidth *kMatrixHeight]
 
uint8_t octaves =1
 
int time_speed =1111
 
uint32_t v_time
 
uint32_t x
 
int x_speed =331
 
int xscale =57771
 
uint32_t y
 
int y_speed =1111
 
int yscale =57771