FastLED 3.9.15
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Demonstrates how to use noise generation on a 2D LED matrix.
Definition in file NoisePlayground.ino.
#include <FastLED.h>
Go to the source code of this file.
Macros | |
#define | kMatrixSerpentineLayout true |
#define | NUM_LEDS (kMatrixWidth * kMatrixHeight) |
Functions | |
void | loop () |
void | setup () |
Variables | |
uint8_t | hue_octaves =3 |
int | hue_scale =1 |
int | hue_speed =31 |
uint32_t | hue_time |
uint32_t | hxy |
const uint8_t | kMatrixHeight = 16 |
const uint8_t | kMatrixWidth = 16 |
CRGB | leds [kMatrixWidth *kMatrixHeight] |
uint8_t | octaves =1 |
int | time_speed =1111 |
uint32_t | v_time |
uint32_t | x |
int | x_speed =331 |
int | xscale =57771 |
uint32_t | y |
int | y_speed =1111 |
int | yscale =57771 |