FastLED 3.9.15
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fl::WaveSimulation1D Class Reference

Detailed Description

Definition at line 43 of file wave_simulation.h.

#include <wave_simulation.h>

+ Collaboration diagram for fl::WaveSimulation1D:

Public Member Functions

 WaveSimulation1D (u32 length, SuperSample factor=SuperSample::SUPER_SAMPLE_NONE, float speed=0.16f, int dampening=6)
 
 ~WaveSimulation1D ()=default
 
int getDampenening () const
 
float getf (fl::size x) const
 
i16 geti16 (fl::size x) const
 
bool geti16All (fl::size x, i16 *curr, i16 *prev, i16 *diff) const
 
i16 geti16Previous (fl::size x) const
 
i8 geti8 (fl::size x) const
 
u32 getLength () const
 
float getSpeed () const
 
u8 getu8 (fl::size x) const
 
bool has (fl::size x) const
 
void init (u32 length, SuperSample factor, float speed, int dampening)
 
WaveSimulation1D_Realreal ()
 
void setDampening (int damp)
 
void setEasingMode (U8EasingFunction mode)
 
void setExtraFrames (u8 extra)
 
void setf (fl::size x, float value)
 
void setHalfDuplex (bool on)
 
void setSpeed (float speed)
 
void setSuperSample (SuperSample factor)
 
void update ()
 

Private Attributes

u8 mExtraFrames = 0
 
u32 mMultiplier
 
u32 mOuterLength
 
fl::unique_ptr< WaveSimulation1D_RealmSim
 
U8EasingFunction mU8Mode = WAVE_U8_MODE_LINEAR
 

The documentation for this class was generated from the following files: