FastLED 3.9.15
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Definition at line 43 of file wave_simulation.h.
#include <wave_simulation.h>
Public Member Functions | |
WaveSimulation1D (u32 length, SuperSample factor=SuperSample::SUPER_SAMPLE_NONE, float speed=0.16f, int dampening=6) | |
~WaveSimulation1D ()=default | |
int | getDampenening () const |
float | getf (fl::size x) const |
i16 | geti16 (fl::size x) const |
bool | geti16All (fl::size x, i16 *curr, i16 *prev, i16 *diff) const |
i16 | geti16Previous (fl::size x) const |
i8 | geti8 (fl::size x) const |
u32 | getLength () const |
float | getSpeed () const |
u8 | getu8 (fl::size x) const |
bool | has (fl::size x) const |
void | init (u32 length, SuperSample factor, float speed, int dampening) |
WaveSimulation1D_Real & | real () |
void | setDampening (int damp) |
void | setEasingMode (U8EasingFunction mode) |
void | setExtraFrames (u8 extra) |
void | setf (fl::size x, float value) |
void | setHalfDuplex (bool on) |
void | setSpeed (float speed) |
void | setSuperSample (SuperSample factor) |
void | update () |
Private Attributes | |
u8 | mExtraFrames = 0 |
u32 | mMultiplier |
u32 | mOuterLength |
fl::unique_ptr< WaveSimulation1D_Real > | mSim |
U8EasingFunction | mU8Mode = WAVE_U8_MODE_LINEAR |